DLSS 3.5 Supported GPUs Games

List of DLSS 3.5 Supported GPUs and Games 

NVIDIA has announced its new technology to improve your games’ frame rate and resolution. It can enhance image quality and performance across various GPUs and games, all powered by AI.

With the announcement just yesterday, users are confused about which GPUs and games will support the new DLSS 3.5 technology. You are in the right place if you are one of those users. Here, we’ll look at the GPUs that can run DLSS 3.5 and share a list of the games that have already started using it.

DLSS 3.5: A Major Upgrade

DLSS 3.5 significantly improved performance over DLSS 3, which was only available on the RTX 40 series GPUs. It now works with all RTX GPUs, including those from the RTX 20 series. The advanced new Ray Reconstruction method is the impetus for this development. Built on the best AI capabilities, DLSS 3.5 aims to improve ray tracing, a graphics rendering method that mimics the course of light rays to create amazingly realistic visuals.

With DLSS 3.5, NVIDIA has made it abundantly apparent that they intend to prioritize improving games that support path tracing (or complete ray tracing). In contrast to partial ray tracing, which is only used for some aspects like shadows and reflections, path tracing provides a fully ray-traced environment.

The path-tracing functionality of games like Cyberpunk 2077 will soon have DLSS 3.5 support. This combination can create incredibly realistic and immersive games for players. DLSS 3.5 promises visual improvements and increased performance in ray-traced games. The enhancements to image quality and performance in DLSS 3.5 build upon the success of earlier versions.

Using a five times larger dataset than DLSS 3 for training produces better-quality pixels with fewer color and lighting errors. The effect is more noticeable in games that use full path tracing, providing better visual quality and less choppy frame rates.

List of GPUs that Support DLSS 3.5

  • RTX 40 Series
  • RTX 30 Series
  • RTX 20 Series

DLSS 3.5 compatibility is expansive, making it accessible to more developers and players. DLSS 3.5 is available on all RTX 20 series and RTX 30 series GPUs. Notably, the latest RTX 40 series GPUs have been included in this roster, guaranteeing an unrivaled gaming experience for fans of all stripes.

However, the Frame Generation feature is currently only available for the RTX 40 series GPUs, which means that users with an RTX 30 or 20 series GPU cannot take advantage of this feature.

Frame Generation

List of Games that Support DLSS 3.5

  • Alan Wake 2
  • Cyberpunk 2077: Phantom Liberty
  • Portal with RTX

There are three highly anticipated games for which it has been confirmed that they will use DLSS 3.5 and take advantage of its AI-driven graphics improvement features. The titles in question are Alan Wake 2, Cyberpunk 2077: Phantom Liberty, and Portal with RTX.

Alan Wake 2: With the addition of DLSS 3.5, Alan Wake 2, the successor to the atmospheric psychological horror game, should be an even more immersive experience. The improved graphic quality and refined controls will immerse players more deeply in the game. Support for DLSS 3.5 is said to be coming on October 27.

Cyberpunk 2077 Phantom Liberty DLC: Cyberpunk 2077 has consistently received praise for its beautiful visuals. DLSS 3.5 will further improve the visual quality and optimize performance, allowing gamers to go deeper into Night City than ever before. Support for DLSS 3.5 is said to be coming on September 26.

Portal with RTX: The classic Portal series is getting a fresh lease on life thanks to RTX technology and DLSS 3.5’s incorporation into the game. This looks visually stunning and is an innovative take on puzzle-solving and physics-based gameplay. Support for DLSS 3.5 is said to be coming this fall.

But that’s not all. There should be more games that will support DLSS 3.5 in the future. So, if your favorite title is not on the list, don’t worry. It might be there soon. Since many titles are still catching up with DLSS 3, it will take some time for programmers, especially those who plan to adopt ray tracing, to incorporate DLSS 3.5 into their games.

About Mehtab

Mehtab is a tech writer at DealNTech, where he covers PC and mobile-related guides and news. He is passionate about helping people understand and use technology to their advantage. In his role at DealNTech, Mehtab focuses on creating informative and engaging content on a variety of PC and mobile-related topics, including Windows, CPU, GPU, and Android. Email: [email protected]. Follow him on X(Twitter)

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